04 September 2008 @ 07:59 pm
I'm seriously considering quitting WoW.

I love the game, I enjoy playing it, I have a lot of fun tanking or DPSing or whatever... it's just been destroyed by my own personal charisma of five and all the social failings that come with it.

There's only one thing I really want out of WoW in the end, what would keep me coming back to the game constantly, and that's just the opportunity to every once in a while (one or two times a week), gather up some of my friends and go beat the crap out of an instance.

I don't like PVP combat. I just plain don't. It's all right in battlegrounds (for those of you unfamiliar, BGs are basically PVP combat with a set goal -- capture the flag, get X number of points through various means, etc.), since they're more than just "beat the other guy till he dies" and don't rely on specific character specs, tactics, etc. But BGs don't offer chances for advancement; that comes through arenas, which are every bit "beat the other team till they die", and that simply doesn't appeal to me.

What I like is PVE -- going into dungeons and raids with four or nine other people to challenge diffcult and powerful boss mobs. Now, in the upcoming expansion, raids (the endgame content for the highest-level players, strongly tied into the story and lore of the Warcraft universe) will only require ten people. And yet, despite having gathered a group of people who I specifically like and trust, I can't even get FIVE together, and it's been made clear to me in absolute, certain terms that left no room for doubt that I will *never* have ten people to go into an raid. *Never.*

My only other option is to find a guild on Nazgrel that would take me in -- and that basically amounts to flinging myself amongst a group of strangers, who in all likelihood will not respect my desires to NOT raid every night, nor the hard work I'm willing to put in, nor me. Not that anyone ever respects me, ever, but eh. It's not a palatable option. I've said from the beginning I would rather raid with friends than strangers; I would rather have fun than feel like I'm working a job that pays in epics instead of money.

Why should I drop $50 on the expansion when I'll just end up frustrated and unhappy again in ten levels?

What really bothers me about this, though, is knowing that it's my own fault. If I could just be friendlier, or a better guild master, or less selfish, or... or SOMEthing, I wouldn't have these problems. I've tried my damndest, and *failed*, to do something that comes *easily* to other people. I am just that inadequate compared to other people.

I hate my player for using Charisma as a dump stat. Let me be a lesson to all of you roleplayers out there.

It's just bitterly, bitterly frustrating to have lost something fun because I failed at something so simple.
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Current Mood: depressed
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[identity profile] ringenberg.livejournal.com on September 5th, 2008 03:41 pm (UTC)
WTF, N00B? We p0wned OHB and it r0xx0r3d!

So, we got a late start, chill! The fairy alter was not current and we had not the means to power our computers to get there on time, I had to resort to dialup (shudder) in order to warn you about the doom that was occurring in our house. $%#$ happens, but I, for one, am glad we got it going. If it was late starting, it was our fault, not yours.

Now, here is a little secret, I have been avoiding OHB and refusing invites for weeks in order to experience it for the first time with friends who would make sure I had fun doing it. As a relatively fresh 70 who has resorted to many PUG's, I find having friends to run with much more enjoyable than running with random people.

As for the guild, I think it is going well. We have a few 70's who seem to like to work together, whenever we can get our act together to run stuff. And we have excited people plowing up the ranks to join us. I have got nothing but encouragement and lots of help in leveling and reaching goals from being in this guild and have tried to return the favor as best I can. So, I count it as a success and I'm sure it will grow and fill more needs as time progresses. I just realized that you may not be fully aware of just how helpful everyone has been to each other in the guild as you have been playing with the beta. Sure, we haven't been doing serious instancing, but people have been lending any assistance they can provide whenever they are around. Heck, everyone is supportive and even having a friendly ear around is critical for enjoying the game. The major reason I consider the guild a success is that I enjoy hanging out with the people in it. Even if we never developed a consistent instance/raid group (which I hope we do), I would not quit this guild. So, we, as a group, may not have clear game goals, but most of us seem to be having fun, which is the most important goal of the guild, as I understand it.

Take home message: you have successfully created a guild that adds a great deal of value to its members and is successful in its charter goal of increasing enjoyment and fun. (We'll get to instancing/raiding someday, but I would consider that a secondary goal for now)
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[identity profile] dragonoflife.livejournal.com on September 5th, 2008 05:43 pm (UTC)
Unfortunately, I happen to know for a fact that we *won't* accomplish the goal of instancing/raiding, for various reasons. In essence, we will never have 10 people without recruiting, and even five is iffy.
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