So let's see what I've been doing with myself, or keeping track of:
After about eleven years or so since the last episode, a fourth Slayers season, Slayers Revolution, is airing in Japan. It's bizarre to watch subbed episodes of it, since my orginal copies are all dubbed (which I liked, and the quality was excellent even if it lead to some character-interpretation-debates). I think it's not very likely we'll get the dub-quality back on this side of the Pacific, though, given the sheer amount of time that's passed in between. Still, I love my Slayers, and so far the first two episodes are delightfully jam-packed with explosions. I also love my explosions.
On the jarringly-far-away other end of the scale, I finally got my hands on some subs of Magical Girl Lyrical Nanoha (first and second season... eventually. I don't LIKE torrents for this reason, though I understand why they're used and in fact the only real feasible option). And, in proof that inner fanboys never die, copies of both dubbed and subbed-uncut Sailor Moon. Believe me, I can't even PRETEND to justify the latter one except that the show entertains me. Go ahead and laugh. I deserve it. (FYI, the licensing for the latter has long-since ended and the former is in limbo with absolutely no information I can find, so I feel no guilt.)
Kung-Fu Panda was an awesome movie; have I mentioned this already?
I've been playing extensive amounts of Pokemon: Pearl (about three hours a day, thanks to my commute); Guitar Hero III (I rocked through Medium difficulty from beginning to end on Saturday and my hand STILL hurts!), Smash Bros. Brawl ("Fight me!" -- ha ha, I loves me my MetaKnight), and despite excessive drama and grief, WarCrack.
Why does Twilight Princess fail at intuitiveness? I mean, okay, starting town: There's a woman who's looking for her basket. There's a monkey who is holding the basket, but is out of reach. There's a slingshot for sale at the store. There's a cat missing from the store, who wants fish. Someone has a fishing pole for you.
Okay, look at that for five second. Any adventure gamer can tell you the logical path: find the person with the fishing pole, use the pole to catch a fish, use the fish to appease the cat, get the slingshot from the now-happy store lady, pelt the monkey, return the basket. Right?
NO! THERE'S A HAWK THAT COMES OUT OF FRAGCKING NOWHERE WHEN YOU BLOW A HIDDEN PIECE OF GRASS! It lands on your bare arm and you SEND IT TO RETRIEVE THE BASKET. Why?! Why is this hawk so trained? Why does it RETRIEVE things?! Why the HELL can it beat the crap out of you without problem a little later in the game?
...pant, pant... Not that I'm not enjoying the game, but it just, like I said, fails at intuitiveness.
Note to self: Write out character sheets for NPCs. Also, find Trigun DVDs.
After about eleven years or so since the last episode, a fourth Slayers season, Slayers Revolution, is airing in Japan. It's bizarre to watch subbed episodes of it, since my orginal copies are all dubbed (which I liked, and the quality was excellent even if it lead to some character-interpretation-debates). I think it's not very likely we'll get the dub-quality back on this side of the Pacific, though, given the sheer amount of time that's passed in between. Still, I love my Slayers, and so far the first two episodes are delightfully jam-packed with explosions. I also love my explosions.
On the jarringly-far-away other end of the scale, I finally got my hands on some subs of Magical Girl Lyrical Nanoha (first and second season... eventually. I don't LIKE torrents for this reason, though I understand why they're used and in fact the only real feasible option). And, in proof that inner fanboys never die, copies of both dubbed and subbed-uncut Sailor Moon. Believe me, I can't even PRETEND to justify the latter one except that the show entertains me. Go ahead and laugh. I deserve it. (FYI, the licensing for the latter has long-since ended and the former is in limbo with absolutely no information I can find, so I feel no guilt.)
Kung-Fu Panda was an awesome movie; have I mentioned this already?
I've been playing extensive amounts of Pokemon: Pearl (about three hours a day, thanks to my commute); Guitar Hero III (I rocked through Medium difficulty from beginning to end on Saturday and my hand STILL hurts!), Smash Bros. Brawl ("Fight me!" -- ha ha, I loves me my MetaKnight), and despite excessive drama and grief, WarCrack.
Why does Twilight Princess fail at intuitiveness? I mean, okay, starting town: There's a woman who's looking for her basket. There's a monkey who is holding the basket, but is out of reach. There's a slingshot for sale at the store. There's a cat missing from the store, who wants fish. Someone has a fishing pole for you.
Okay, look at that for five second. Any adventure gamer can tell you the logical path: find the person with the fishing pole, use the pole to catch a fish, use the fish to appease the cat, get the slingshot from the now-happy store lady, pelt the monkey, return the basket. Right?
NO! THERE'S A HAWK THAT COMES OUT OF FRAGCKING NOWHERE WHEN YOU BLOW A HIDDEN PIECE OF GRASS! It lands on your bare arm and you SEND IT TO RETRIEVE THE BASKET. Why?! Why is this hawk so trained? Why does it RETRIEVE things?! Why the HELL can it beat the crap out of you without problem a little later in the game?
...pant, pant... Not that I'm not enjoying the game, but it just, like I said, fails at intuitiveness.
Note to self: Write out character sheets for NPCs. Also, find Trigun DVDs.
Current Mood:
okay
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